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Summary

To work with a team of passionate developers on amazing titles.
To expand my skills both technical and creative. To have bold & exciting new life experiences.

Qualifications

Multiple years of AAA experience in 3d character, weapon & prop art for video games. Significant general computer knowledge, professional level photography skills. Retail & professional management experience.

Skilled with

Photoshop, 3D Studio Max, Zbrush, Xnormal, Crazybump, Silo 3D, + more

Shipped Titles

- Snapshot Adventures: The Secret of Bird Island - via Exis - Large Animal Games
- Rivet - via Exis - General Dynamics Corporation
- Little G's Halloween Adventure - Out-to-Play Entertainment
- Hard Rock Racing - Decane
- Kinect Adventures - via Liquid Development - Microsoft
- Darksiders 2 - Vigil Games
- Project Blunderbuss (Cancelled) - Molten Games
+ other unreleased titles still under NDA, cancelled or in production.


WORK EXPERIENCE

May 2013 - March 2014 Molten Games: Character Artist

- 3D Characters, sculpt, model + texture.

May 2012 - May 2013 Freelance Artist

- 3D Characters, props & environments for multiple clients.

Oct 2011 - May 2012 THQ/Vigil Games: Associate Character Artist - Darksiders 2

- Modeling, Sculpting, baking and texturing of weapons, props and characters.

Dec 2010 - Oct 2011 ACRO/Vigil Games: Character Art Temp - Darksiders 2

- Modeling, Sculpting, baking and texturing of weapons, props.

2007-2010 3D & Graphic Artist for multiple clients

Freelance Artist Las Vegas, Nevada

3D Modeling & compositing, Graphic Design, Corporate Identity, photography & retouching. Technical consulting services.

- Establishment of new corporate identity, logo design, and re-branding of product line.

- Created graphic web designs for slicing and coding by web developer.

- Crafted the main characters/vehicles for multiple shipped independent game titles.

- Modeled + textured props and characters for unreleased AAA publisher game titles.


2001-2007 Digital Services Director & Photographer

Cashman Professional Las Vegas, Nevada

Management of Art Department. Hiring & training of staff of 12+ Photoshop artists. Extensive expert level photo retouching experience. 3D composites and design visualization. Workflow management & process design, including key instrumental contributions to online POS system & custom software design.

Worked as 1 man art department responsible for creation of all art assets including print collateral, web design & corporate identity prior to creation of art dept in 2006, while also filling professional photographer & light IT support roles regularly.